DiscoverRealtime RootsSteve Lee | Level Designer [Irrational Games, Arkane Studios, Half Mermaid] on his Roots in approaching level design through a holistic lens
Steve Lee | Level Designer [Irrational Games, Arkane Studios, Half Mermaid] on his Roots in approaching level design through a holistic lens

Steve Lee | Level Designer [Irrational Games, Arkane Studios, Half Mermaid] on his Roots in approaching level design through a holistic lens

Update: 2022-08-23
Share

Description

Steve is a level and game designer most noticeably known for his work on Dishonored 2, Bioshock Infinite, Alba & more recently Tactical Breach Wizards.

 Steve has spent most the last 15 years in the games industry as a level designer and has spoken about his work in various places including his 2017 GDC talk titled "An Approach to Holistic Level Design" which I'd highly recommend digging into.

Steve also has a YouTube channel where he teaches level and game design principles that he believes every designer should know.

About Steve Lee
Website: http://doublefunction.co.uk/
Twitter: https://twitter.com/essell2

About Peter Bottomley
Website: www.whitepapergames.com
X: x.com/pete_bottomley

Comments 
In Channel
loading
00:00
00:00
x

0.5x

0.8x

1.0x

1.25x

1.5x

2.0x

3.0x

Sleep Timer

Off

End of Episode

5 Minutes

10 Minutes

15 Minutes

30 Minutes

45 Minutes

60 Minutes

120 Minutes

Steve Lee | Level Designer [Irrational Games, Arkane Studios, Half Mermaid] on his Roots in approaching level design through a holistic lens

Steve Lee | Level Designer [Irrational Games, Arkane Studios, Half Mermaid] on his Roots in approaching level design through a holistic lens

Peter Bottomley